Telekinesis

Range: 2 spaces per spellcaster level
Usage: Unlimited
Duration: Concentration
Resistance: STR
Effect: Every spellcaster can move small things with his magic (wizard hand, page 12), but that ability is limited to small objects weighing only a few pounds. This spell allows the caster to extend an invisible arm and hand out from his body up to 2 spaces per spellcaster level. The character can make telekinesis spellcasting checks to deflect arrows, hurled spears, etc. He can also do anything which he could normally do with a normal hand and arm. The arm can be quite powerful, possessing a STR score as shown on the table. The spell lasts as long as it is being concentrated upon. When the spellcaster is damaged or significantly interrupted, the caster must make a WIL check or the spell effect drops. If the invisible arm is used to strike at a foe, it causes damage appropriate to the STR score of the spell. The caster can create static shapes such as domes or walls in order to deflect damage, however if any damage gets through the DR, the spell effect drops. Note that the character cannot lift or hold himself aloft with telekinesis; for such effects, see the transport spell.

Return to the Wiki Main Page

Telekinesis

The Now and Then Gaming Group JohnDeines JohnDeines